Tom Clancy's Rainbow Six Siege Review
Tom Clancy’s Rainbow Six Siege was a bit unexpected, as the trend for more recent First Person Shooter (FPS) games is to make the games not only faster paced, but more futuristic as well. Siege takes a different approach, there is no respawning which makes most players become very cautious, on top of that Siege is in general much slower paced than many other FPS games recently. Another difference is that they leaned more towards realism than sci-fi, meaning that all of the gadgets are either real or possible to make if needed.
- Level design
- Diverse and creative operator abilities
- Breakable environment
- Addictive and challenging gameplay
- Many possible play styles
- Multiplayer only no story mode
- Often bad communication with other players
One thing that Siege does quite well is in their level design, the levels are diverse and large enough that in about 60 hours of gameplay I am still seeing matches play out in new ways that I have never seen before. One large reason that it works this way is that many walls, ceilings, and floors are breakable, however in order to make this still balanced the defenders can reinforce a limited amount of walls during a preparation period. During this same period of time the attackers are sending drones in to find the objective, if they fail this the attackers will be coming in blind. These factors, among others, help to keep each match feeling unique.
As was stated before, Siege leans towards being more realistic than most recent games. In that respect, there is no health regeneration, and it only takes one or two well placed rounds to kill you. As in most games there are many playstyles, Siege follows suit and has many play styles as well ranging from running around with a shotgun, all the way to camping in the corner with a sub machinegun (SMG). Each operator has a special piece of equipment in which to use. These pieces of equipment help to keep the matches interesting as they range from bear traps, to thermite charges and all the way to a shield on the front of your gun.
While Siege is quite fun, there are still quite a few problems with it. One of these problems is that there is no single player story mode in the game. This means it is only multiplayer, so be aware that if you don’t have a good internet connection, or any at all, you will not be able to do much beyond playing terrorist hunt on solo mode. Which, as you can probably guess, gets old pretty fast. The other issue is not necessarily a problem with the game itself, but rather with the community that plays the game. The ways to communicate with your teammates is either by voice chat or via a chat box (if on PC). This means that even if everyone on your team is good at the game then they other team can communicate well, but you can’t then you will probably lose.
Tom Clancy’s Rainbow Six Siege is quite fun overall, unless you like slow paced FPS games…then you probably won’t like it.
All in all Siege is a solid game that has a similar feel to Counter Strike: Global Offensive by Valve, and is quite addicting. While it may not be from the same publisher, or part of the same series, Siege in many ways feels very much like a spiritual successor to Global Offensive. If you liked one, then you will most definitely enjoy this newest game.